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Old Nov 21, 2009, 10:20 PM // 22:20   #1
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Default Dhuum opinions.....

I just want to say that some people in the game appreciate what Anet has done here and put in this absolute nut of a boss, hes well designed and his skills are rather well, if anyone has played against him they know

I find it refreshing that people actually have to think to complete UW now, despite SF its still quite tough to beat Dhuum in HM, hes an absolute terror if people dont know how to handle him, all in all I am enjoying this update for UW and my intrest has piqued mainly for the team thrill of foiling him and finishing UW, rather then all the chest rewards, although those are pretty nice to I might add.

Heres for more content for the future Anet.

Pol
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Old Nov 21, 2009, 10:27 PM // 22:27   #2
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Doing DoA, gave up on Dhuum after several fail groups and nobody to try and hero it with /lack of friends who do UW or know wtf to do at Dhuum. However Dhuum does look badass so props to Anet for a boss that looks cool while killing you... and yet needs to learn to turn caps lock off ("DHUUM HAS AWAKENED"="HI BILLY MAYS HERE!" to me).
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Old Nov 21, 2009, 10:34 PM // 22:34   #3
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I've failed six times in a row because I have to pug UW. None of my friends want to come because they just wanna do FoWSC. Thanks ANet for not giving us seven hero parties and not having henchmen ascended.
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Old Nov 21, 2009, 10:42 PM // 22:42   #4
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Originally Posted by KageNoShi View Post
Doing DoA, gave up on Dhuum after several fail groups and nobody to try and hero it with /lack of friends who do UW or know wtf to do at Dhuum. However Dhuum does look badass so props to Anet for a boss that looks cool while killing you... and yet needs to learn to turn caps lock off ("DHUUM HAS AWAKENED"="HI BILLY MAYS HERE!" to me).

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Originally Posted by Puebert View Post
I've failed six times in a row because I have to pug UW. None of my friends want to come because they just wanna do FoWSC. Thanks ANet for not giving us seven hero parties and not having henchmen ascended.
i hope all that does dhumm r happy about it..i think it be fun ^^
but all ive been doing is failing in pug groups ^^
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Old Nov 21, 2009, 10:54 PM // 22:54   #5
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I HATE this Dhuum thing. I mean he's a freaking god with almost as much power as Grenth and yet he appears in a freaking event quest? Not to mention that another god, who was imprisoned in his own home with magical chains and barriers that allowed humans to touch him which they couldn't do otherwise not to mention his sheer size and the fact that killing him makes the magical knowledge almost wipe out the world unless someone would sacrifice themself to suppress it, actually had a whole campaign to smack his chained up butt.

I mean how can you make someone so powerful be a freaking sidestory character? He's way harder than Abbadon yes, that's because he is actually free and untouched. Yet it's possible for 8 mortals with skillz to destroy that god with no consequences.

But that's just storywise I actually like the addition of a boss like Dhuum and I love his skills. I just think it should be another character than him. Someone like a general of his chaotic armies or an ancient aatxe demon or something. But the actual guy himself... get out >.<
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Old Nov 21, 2009, 10:59 PM // 22:59   #6
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But that's just storywise I actually like the addition of a boss like Dhuum and I love his skills. I just think it should be another character than him. Someone like a general of his chaotic armies or an ancient aatxe demon or something. But the actual guy himself... get out >.<
For lore reasons, I disagree. I think this was very interesting and even marvel at the idea of essentially making Dhuum a Dervish. HOWEVER, in terms of game play... combined with the updates that made UW harder overall and the fact SF is still very much alive... I and many other players will likely not even GET TO SEE Dhuum, let alone kill him.
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Old Nov 21, 2009, 11:49 PM // 23:49   #7
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I like everything about the update.
UW is still puggable with balanced groups, and is still MUCH faster with farming groups.
And a hell of a lot more fun now.
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Old Nov 21, 2009, 11:52 PM // 23:52   #8
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I like everything about the update.
UW is still puggable with balanced groups, and is still MUCH faster with farming groups.
And a hell of a lot more fun now.
Tell me this in 1 month. PUGs will be dead.

This update is just delaying the inevitable, SF is still at large.
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Old Nov 22, 2009, 12:12 AM // 00:12   #9
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Tell me this in 1 month. PUGs will be dead.
Well of course. Once everyone that just wants to do it to say they've done it, HAVE PuGged it (me for example), they'll never have any reason to PuG it again.
Why suffer that?

I'm just saying it's still POSSIBLE to PuG it, and that's all that matters.
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Old Nov 22, 2009, 12:55 AM // 00:55   #10
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I pugged yesterday for a long time. Failed every time. Scored me 10 ecto's though; but afther the uped time it got boaring doing the same quests over and over and failing somewhere along the line. Oh well its back to farming zkeys. Think i'll buy a mini a few months from now when there are plenty to go around.

O and if you happen to run in to Dhuum send him my regards.

Last edited by isildorbiafra; Nov 22, 2009 at 12:58 AM // 00:58..
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Old Nov 22, 2009, 01:30 AM // 01:30   #11
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Funny. My first PuG made it to Dhuum, but other than that, he majestically beat the piss out of us. We got Dhuum's Rest up to just over half but eventually, his spawns of minions became overwhelming, we couldn't kill them, and the reapers were getting picked off one-after-another. Very difficult.
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Old Nov 22, 2009, 02:07 AM // 02:07   #12
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Second pug took 2,5 hrs getting to Dhuum, managed to get Dhuum's rest full, and started to take nibbles from his Hp. But in the end he just whittled us down one by one, people didn't know how to use the spirit skills to it's full extent....and the reapers all got killed.

Still, a good fight, with lots of new and exciting mechanisms. And now I know what to expect I should be able to get that bastard down.

Also, failing at Dhuum can be good for a laugh too. You'll see when you get your ass handed to you.
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Old Nov 22, 2009, 02:24 AM // 02:24   #13
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Simply put: it's gimmik crap. I've played with friends and pugs for 7h and after 3h or so of "balanced way" we finally got to Dhuum and we got owned.

The next time I'm going to spend so much time to get to a boss? Never. Sry I fail to see any fun in that. At least if you could just resume from the boss fight like in DoA. But you can't. You fail, you wasted 3h.
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Old Nov 22, 2009, 02:24 AM // 02:24   #14
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so a new balanced way is in order?
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Old Nov 22, 2009, 02:50 AM // 02:50   #15
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Dhuum is badass looking pretty awesomesauce in my opinon ;-)
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Old Nov 22, 2009, 02:53 AM // 02:53   #16
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I am thankful that my guild is somewhat well-versed in doing the Underworld, and I'm sure they will have plenty of opportunities to meet and re-enshackle Dhuum.

I, on the other hand, am still too turned off by what I even have to bother with doing to get to Dhuum in the first place (going to the Underworld, understanding the dangers of the Underworld, organizing a good team that can complete the Underworld, actually go out and complete all of the quests in the Underworld) and how the scale of difficulty has been increased, yet the same kinds of teams are easily clearing the area.

Maybe some time I'll go and pay Dhuum a visit, but it probably won't be for a long, long time. Not at this rate.
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Old Nov 22, 2009, 03:07 AM // 03:07   #17
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Most people who get to Dhuum the first time will fail.

A balanced team getting to Dhuum probably won't be able to lower Dhuum's HP enough even if the rest bar reaches max. It is simply more efficient to be resurrected in spirit form and then kill him. It is also more efficient to handle his little minions that way, as well as heal NPC and remove dp from teammates.
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Old Nov 22, 2009, 03:36 AM // 03:36   #18
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Dhuum is badass looking pretty awesomesauce in my opinon ;-)
Yeah he does look pretty awesome, I really want his scythe.
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Old Nov 22, 2009, 04:42 AM // 04:42   #19
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The Dhuum battle itself is awesome. Its a challenging and creative boss battle. Finding a decent party that is able to actually complete all the quests, just to lose to him so quickly is a real bummer. If anything, once you "complete" the Underworld it should just add the Kill Dhuum quest, just like Mallyx has his own quest and Duncan has his. That way, people would still be required to beat the underworld, but have a fair shot to take a crack at Dhuum.
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Old Nov 22, 2009, 05:12 AM // 05:12   #20
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This ^

Also, UW needs to NPC boot less.
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